Lesson 1: Keyframes and the Graph Editor
Link: http://download.autodesk.com/us/maya/2011help/index.html
Reflection
For the exercise, we are told to complete Lesson 1 from Maya Tutorials to learn about Keyframes and the Graph Editor in Maya. Overall, the exercise is simple and I managed to grasp the basics. I was introduced to the playback controls in Maya and I learned how to set keys for attributes and use the Graph Editor to edit the animation and remove unnecessary keys for the animation to run faster and more smoothly.
Exercise 2
For this exercise, we are told to animate a bouncing ball in Maya using what has been learned in Exercise 1.
Process
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| Bouncing ball with bounce distance issues |
This is how it looks like after the changes are made:
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| Bouncing ball with bounce distance issues resolved |
When animating the bouncing ball for Exercise 2 in Maya, I found it challenging especially the process of editing the frames of the animation. I realized if I made some changes to one aspect of the animation, other aspects of the animation may also be altered especially those that are already done well. I learned that I need to be patient when doing animations because things will go haywire if I get frustrated.

